In addition to these initiatives, we also have a couple of our own ideas to involve the community. We will be actively monitoring this server and participating in discussions, as well as hosting regular Q&A sessions with the development team. Secondly, we have set up a Discord server where players can share their thoughts, ideas, and suggestions with us directly. These surveys will be available on our website and social media channels, and we encourage all players to participate. To that end, we have several initiatives planned to ensure our players can give us feedback and have a direct impact on the game's direction.įirstly, we will be conducting regular player surveys to get a better understanding of what our community is looking for in the game. ![]() “At StickyStoneStudio, we strongly believe in the importance of community involvement in the game development process. How are you planning on involving the Community in your development process? “We plan to gradually increase the price as we release more content and features.” Will the game be priced differently during and after Early Access? We will continue to add new content and features based on feedback from our players to make the game a memorable experience.” Please note that this is just a small sample of what the Early Access version has to offer. Local multiplayer with up to 4 players as well as the "Steam Remote Play together" feature to play the game with friends. More than 20 upgrades in the base to make your base a perfect retreat. ![]() 8 friendly robots in your base to help you upgrade and expand your base. 3 complete emotion monopoles with a total of 18 levels. Over 50 addins and more than 10 different weapons and procedural equipment. “The Early Access version is currently at a good level and already offers a lot of content! Here are some of the main content you can expect in the Early Access version: What is the current state of the Early Access version? as great as possible and will strive to take our community's feedback into account and make the game a memorable experience.” Performance optimizations and general graphics improvements to make the game experience even smoother and more visually appealing. We take the feedback of our community to heart and implement new features and content based on their wishes and needs. Online multiplayer for even more fun with friends and players around the world. 8 player classes for an even greater variety of play styles. A variety of new base modifications and upgrades, including new buildings, base stores and quests to improve and expand your base. New emotion monopoles (Levels) with unique bosses and enemies that will challenge and reward you. A plethora of new addins, weapons and equipment to make the gameplay experience more diverse and exciting. Here are some of the highlights we have planned for the full version: “We already have many great changes and features planned that you can expect in the full version of the game. How is the full version planned to differ from the Early Access version? We appreciate your patience and support as we work diligently to bring you the best possible gaming experience.” due to the ambitious scope of our project and the fact that we are a small team dedicated to realizing its full potential. “We anticipate that it will take approximately 18-24 months to fully release M.O.O.D.S. in Early Access, you will not only get to experience it first-hand, but also have a say in its development.Īpproximately how long will this game be in Early Access? will provide a unique and exciting gaming experience that you won't find anywhere else. ![]() As an Early Access supporter, you will have access to exclusive content and features, and your feedback will help shape the future of the game. In addition, Early Access will allow us to continually update and refine the game, adding new content, improving performance, and fixing bugs based on community feedback. Early adopters will have the opportunity to shape the final product by providing feedback and suggestions to improve the gameplay, graphics, and overall experience. in Early Access is the best way to involve the gaming community in our development process. The gameplay is fast-paced and centered around highly variable firearms, taking inspiration from Enter the Gungeon, Binding of Isaac, and Hades. “Our upcoming game, M.O.O.D.S., a 3D action roguelike/roguelite with coop-multiplayer, is set in a futuristic world dominated by robots who have discovered emotions.
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